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Type: Posts; User: rwcom

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  1. Thread: Equation Images

    by rwcom
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    Equation Images

    Hey Folk,

    The equation images are back up and good to go. Thanks for bringing that mishap to our attention it is greatly appreciated.

    Admin
    Rogue Wave Software Inc.
    Accelerating Great Code
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    Hi Ken, I think this was answered to some...

    Hi Ken,

    I think this was answered to some degree in your email to support, but I'll post some details here for others.

    We don't really have a mechanism to detect dynamic library unload as we...
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    Detecting dyamic library unload

    Is there any way to get TV to automatically inform me when a dynamic library is unloaded, similar to the popup for when it is loaded?

    Is there some way to get a list of all libraries loaded?

    ...
  4. Ubuntu Security Feature affects Replay Engine

    A security feature intended to prevent process hijacking can interfere with debugging.

    https://wiki.ubuntu.com/SecurityTeam/Roadmap/KernelHardening#ptrace%20Protection

    This feature was...
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    IMSL Daspg error message

    Dear Mr. Hanson,

    Thanks for your reply of possible diagnoses.

    I would like to further explain my problem. In my study, I try to deal with structural dynamics interaction between two structure...
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    There are a number of issues that could be ...

    There are a number of issues that could be causing this error message. Without seeing the code it is hard to diagnose. Candidates:

    - Initial conditions are not consistent
    - Jacobian is not...
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    IMSL Daspg error message

    Dear all,

    When I execute routine DASPG (IMSL 6.0) finds an approximation to the solution of a system of differential-algebraic equations g(t, y, yʹ) = 0, with given initial data for y and yʹ ,...
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    Release Notes for ReplayEngine 1.0.1

    ReplayEngine 1.0.1 Release Notes

    Dec 2nd, 2008
    TotalView Technologies


    Overview

    ReplayEngine 1.0.1 introduces support for a number of new MPIs:
  9. Does the ReplayEngine have any shared memory limitations?

    ReplayEngine does not support programs that use shared memory. This includes programs that mmap shared memory with other processes, and programs that mmap volatile files; for example, files that...
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    How does ReplayEngine work?

    Although the idea of reverse debugging sounds simple, actually some very complex tasks have to be accomplished behind the scenes in order to make it happen. The reverse debugger first records...
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    Does ReplayEngine support MPI?

    ReplayEngine has been tested against and works with MPICH2 on linux-x86 and linux-x86-64 using the socket based communication channel. Shared memory communication channels are not supported yet...
  12. Why can't I go back to "main" after I attach to my program with the ReplayEngine turn

    Why can't I go back to "main" after I attach to my program with the ReplayEngine turn on?

    If you attach to a program, ReplayEngine begins recording that program's execution at the time you...
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    Are there any limitations of the ReplayEngine?

    I can't see my program's threads when I attach to it with the ReplayEngine turned on, what is wrong?
    Can't Post






    ...
  14. Can evaluation points be used with the ReplayEngine?

    Evaluation points can be used with ReplayEngine within certain constraints. Modifying memory is not supported within ReplayEngine. This means that you cannot specify an evaluation that would...
  15. Why does my application misbehave or fail when run with ReplayEngine?

    This may be the result of a call to mmap() involving shared memory (MAP_SHARED). This call could come either directly or indirectly from your application. By default ReplayEngine forces these...
  16. When running under ReplayEngine why does my process get halted and the TotalView proc

    When running under ReplayEngine why does my process get halted and the TotalView process window status bar reports "Replay error occurred"?

    This is often the result of...
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    Are there any limitations of the ReplayEngine?

    Attaching to a process.

    ReplayEngine only supports attaching to a multi-threaded program that is running a Linux kernel version of 2.6 or higher. Attaching to a running multi-threaded process...
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