ReplayEngine does not function properly when attaching to a multi-threaded program running on a 2.4 based kernel. It does not find all the threads so the user will not be able to correctly debug their program through TotalView. This works fine on 2.6 based kernels.
I can't see my program's threads when I attach to it with the ReplayEngine turned on, what is wrong? Can't Post
Josh Carlson